Пример #1
0
 /// <summary>
 /// Default initialization of datanode. Will trigger initialization routines of
 /// all encountered DataNodes in children. Will register all direct ValueUpdateReceivers.
 /// </summary>
 /// <param name="dataNode"></param>
 public static void DefaultInitialize(this IDataNode dataNode)
 {
     dataNode.DefaultInitialize((dataNode as MonoBehaviour).gameObject);
 }