public void Lettuce(ICreature self, ICreature enemy) { var lettuce = r.NextDouble() * self.Charisma; Console.WriteLine("[Healthy lettuce gives you {0} life points!!]", lettuce); self.Life += lettuce; self.Fight(enemy, 0); }
public void Sword(ICreature self, ICreature enemy) { self.Fight(enemy, r.NextDouble() * (4 + (Math.Pow(enemy.Life % 10, 2)))); }
public void Boomerang(ICreature self, ICreature enemy) { self.Fight(enemy, 13); }