Пример #1
0
        void IConfigChangeHandler.ConfigUpdated(ConfigSettings newSettings)
        {
            lock (_countdownTimer)
            {
                if (newSettings.ShowCountdown != _countdownTimer.IsSwitchedOn)
                {
                    if (newSettings.ShowCountdown)
                    {
                        _countdownTimer.SwitchOn();
                        _countdownTimer.Start();
                    }
                    else
                    {
                        _countdownTimer.Stop();
                        _countdownTimer.SwitchOff();
                    }

                    _view.Invoke(() =>
                    {
                        _countdownTimer.Execute();                              // ensure the countdown is set/executed before making visible
                        _view.ShowCountdown(newSettings.ShowCountdown);
                    });
                }
            }
        }
Пример #2
0
        public void Handle(Exception fetchException)
        {
            _log.Error(fetchException.Message, fetchException);
            _view.DataContext = null;

            try
            {
                _view.Invoke(() => _view.ShowMessage("Connection problem"));
            }
            catch (Exception exception)
            {                   // this really shouldn't happen but we're getting an inexplicable Win32Exception
                _log.Error(exception.Message, exception);
            }
        }
Пример #3
0
        public void Load(Skin newSkin)
        {
            _view.Invoke(() =>
            {
                newSkin.Resource = _skinResourceLoader.LoadOrGet(newSkin);

                var appResources = Application.Current.Resources.MergedDictionaries;

                if (appResources.Contains(newSkin.Resource))
                {
                    appResources.Remove(newSkin.Resource);
                }

                appResources.Add(newSkin.Resource);
            });
        }