Пример #1
0
 public Coroutine(ICoroutinePool pool, IGameLoop loop) : base(pool, loop)
 {
 }
Пример #2
0
 public ExecuteAfterDelay(ICoroutinePool pool, IGameLoop loop) : base(pool, loop)
 {
 }
Пример #3
0
 public BaseCoroutine(ICoroutinePool pool, IGameLoop loop)
 {
     _pool = pool;
     Construct(loop, null);
 }