public UnityRestRequest(HttpVerb verb, string baseUrl, string endpoint, ICoroutineExecuter executer) { this.verb = verb; this.baseUrl = baseUrl; this.endpoint = endpoint; this.executer = executer; }
public GameManager(LevelManager levelManager, MainframeController mainframe, ICoroutineExecuter coroutines, float loadSceneTime) { this.mainframe = mainframe; this.loadSceneTime = loadSceneTime; this.levelManager = levelManager; this.coroutines = coroutines; }
public LoginService(ICoroutineExecuter ce) { _coroutineExecuter = ce; }
public ImageService(ICoroutineExecuter ce) { _coroutineExecuter = ce; }
public CoroutineRunner(ICoroutineExecuter executer) { Executer = executer ?? throw new ArgumentNullException(nameof(executer)); }