public NormalFrameScore(IConvertedFrame convertedFrame) { BowlOneScore = convertedFrame.Frame[0]; BowlTwoScore = convertedFrame.Frame[1]; FrameType = FrameType.Normal; OverallScore = convertedFrame.Frame[0] + convertedFrame.Frame[1]; }
public MissFrameScore(IConvertedFrame convertedFrame) { var bowlOne = convertedFrame.Frame[0]; var bowlTwo = convertedFrame.Frame[1]; if (bowlOne.Equals(0) && bowlTwo.Equals(0)) { BowlOneScore = (int)Scores.Miss; BowlTwoScore = (int)Scores.Miss; FrameType = FrameType.Miss; OverallScore = BowlOneScore + BowlTwoScore; return; } if (bowlOne.Equals(0)) { BowlOneScore = (int)Scores.Miss; BowlTwoScore = bowlTwo; FrameType = FrameType.Miss; OverallScore = BowlOneScore + BowlTwoScore; return; } if (bowlTwo.Equals(0)) { BowlOneScore = bowlOne; BowlTwoScore = (int)Scores.Miss; FrameType = FrameType.Miss; OverallScore = BowlOneScore + BowlTwoScore; } }
public SpareFrameScore(IConvertedFrame convertedFrame) { BowlOneScore = convertedFrame.Frame[0]; BowlTwoScore = convertedFrame.Frame[1]; FrameType = FrameType.Spare; OverallScore = 10; }
private Frame GetFrameResult(IConvertedFrame convertedFrame) { switch (convertedFrame.FrameResults) { case FrameType.Miss: return(new MissFrameScore(convertedFrame)); case FrameType.Spare: return(new SpareFrameScore(convertedFrame)); case FrameType.Strike: return(new StrikeFrameScore()); } return(new NormalFrameScore(convertedFrame)); }
public Frame GenerateFrame(IConvertedFrame frameScores) { return(GetFrameResult(frameScores)); }