Пример #1
0
        public static SprEnt2 LoadSpriteFromFile(BinaryReader br, IConnectable2 Parent, double xPos, double yPos)
        {
            SprEnt2 spr = LoadSpriteFromFile(br, xPos, yPos);

            Parent.AddConnection(spr);

            return(spr);
        }
Пример #2
0
 public LayoutCon2(IConnectable2 Parent, Vec2i Size, Vec2d Position) : base(Parent, Size, Position) => this.InitClass();
Пример #3
0
 public GridCon2(Vec2i GridSize, IConnectable2 Parent, Vec2i Size, Vec2d Position) : this(GridSize.X, GridSize.Y, Parent, Size.X, Size.Y, Position.X, Position.Y)
 {
 }
Пример #4
0
 public GridCon2(int xGridSize, int yGridSize, IConnectable2 Parent, int xSize, int ySize, double xPos, double yPos) : base(Parent, xSize, ySize, xPos, yPos)
 {
     this.InitClass(xGridSize, yGridSize);
 }
Пример #5
0
 public AnimationEnt2(IConnectable2 Parent) : this() => Parent.AddConnection(this);
Пример #6
0
 public TextEnt2(IConnectable2 Parent, Vec2i Size, Vec2d Position) : base(Parent, Size, Position) => this.pInitClass();
Пример #7
0
 public TextEnt2(IConnectable2 Parent, Reg2 Region) : base(Parent, Region) => this.pInitClass();
Пример #8
0
 public TextEnt2(IConnectable2 Parent) : base(Parent) => this.pInitClass();
Пример #9
0
 public Ent2(IConnectable2 Parent, Reg2 Region) : this(Parent, Region.GetSize(), Region.GetPosition())
 {
 }
Пример #10
0
 public Ent2(IConnectable2 Parent, Vec2i Size, Vec2d Position) : this(Parent, Size.X, Size.Y, Position.X, Position.Y)
 {
 }
Пример #11
0
 public Ent2(IConnectable2 Parent, Vec2i Size) : this(Parent, Size.X, Size.Y)
 {
 }
Пример #12
0
 public Ent2(IConnectable2 Parent, int xSize, int ySize, double xPos, double yPos) : this(xSize, ySize, xPos, yPos)
 {
     Parent.AddConnection(this);
 }
Пример #13
0
 public Ent2(IConnectable2 Parent, int xSize, int ySize) : this(xSize, ySize)
 {
     Parent.AddConnection(this);
 }
Пример #14
0
 public Ent2(IConnectable2 Parent) : this()
 {
     Parent.AddConnection(this);
 }
Пример #15
0
 public LayoutCon2(IConnectable2 Parent, int xSize, int ySize, double xPos, double yPos) : base(Parent, xSize, ySize, xPos, yPos) => this.InitClass();
Пример #16
0
 public SprEnt2(IConnectable2 Parent, Vec2i Size, Vec2d Position) : base(Parent, Size, Position)
 {
 }
Пример #17
0
 public SprEnt2(IConnectable2 Parent, int xSize, int ySize, double xPos, double yPos) : base(Parent, xSize, ySize, xPos, yPos)
 {
 }
Пример #18
0
 public static SprEnt2 LoadSpriteFromFile(BinaryReader br, IConnectable2 Parent) => LoadSpriteFromFile(br, Parent, 0, 0);
Пример #19
0
 public TextEnt2(IConnectable2 Parent, Vec2i Size) : base(Parent, Size) => this.pInitClass();
Пример #20
0
 public static SprEnt2 LoadSpriteFromFile(BinaryReader br, IConnectable2 Parent, Vec2d Pos) => LoadSpriteFromFile(br, Parent, Pos.X, Pos.Y);
Пример #21
0
 public TextEnt2(IConnectable2 Parent, int xSize, int ySize) : base(Parent, xSize, ySize) => this.pInitClass();
Пример #22
0
 public SprEnt2(IConnectable2 Parent) : base(Parent)
 {
 }
Пример #23
0
 public TextEnt2(IConnectable2 Parent, int xSize, int ySize, double xPos, double yPos) : base(Parent, xSize, ySize, xPos, yPos) => this.pInitClass();
Пример #24
0
 public SprEnt2(IConnectable2 Parent, Vec2i Size) : base(Parent, Size)
 {
 }
Пример #25
0
 public GridCon2(int xGridSize, int yGridSize, IConnectable2 Parent, int xSize, int ySize) : base(Parent, xSize, ySize)
 {
     this.InitClass(xGridSize, yGridSize);
 }
Пример #26
0
 public SprEnt2(IConnectable2 Parent, Reg2 Region) : base(Parent, Region)
 {
 }
Пример #27
0
 public GridCon2(Vec2i GridSize, IConnectable2 Parent, Vec2i Size) : this(GridSize.X, GridSize.Y, Parent, Size.X, Size.Y)
 {
 }
Пример #28
0
 public SprEnt2(IConnectable2 Parent, int xSize, int ySize) : base(Parent, xSize, ySize)
 {
 }
Пример #29
0
 public GridCon2(Vec2i GridSize, IConnectable2 Parent, Reg2 Region) : this(GridSize, Parent, Region.GetSize(), Region.GetPosition())
 {
 }
Пример #30
0
 public LayoutCon2(IConnectable2 Parent, int xSize, int ySize) : base(Parent, xSize, ySize) => this.InitClass();