public ConfigurableComponent(IConfigurable cfg) { this.mass = default; this.hasDefense = false; this.defense = default; // this.hasOffense = false; // this.offense = default; this.hasPower = false; this.power = default; this.hasEnergy = false; this.energy = default; this.hasPropulsion = false; this.propulsion = default; float v; Dictionary <string, float> dict = cfg.Aggregate(); if (dict.TryGetValue("mass", out v)) { this.mass = v; } this.hasPropulsion = this.ParseDefense(dict); this.hasPropulsion = this.ParsePower(dict); this.hasPropulsion = this.ParseEnergy(dict); this.hasPropulsion = this.ParsePropulsion(dict); }