/// <summary>
 /// Merge with config source specified.
 /// </summary>
 /// <param name="source"></param>
 /// <param name="dest"></param>
 protected virtual void Merge(IConfigSection source, IConfigSection dest)
 {
     // Get all the sections.
     foreach (DictionaryEntry entry in source)
     {
         // Create new config section.
         if (entry.Value is IConfigSection)
         {
             IConfigSection newDest = null;
             if (dest.Contains(entry.Key))
             {
                 newDest = dest.GetSection(entry.Key.ToString());
             }
             else
             {
                 newDest = new ConfigSection(entry.Key.ToString());
                 dest.Add(newDest.Name, newDest);
             }
             Merge(entry.Value as IConfigSection, newDest);
         }
         else // Just overwrite the keys.
         {
             dest[entry.Key] = entry.Value;
         }
     }
 }
Пример #2
0
        public void Configure(IConfig config)
        {
            var section = config.GetSection("log4net", throwIfNotFound: false);

            _config = section;
            if (_config == null)
            {
                return;
            }

            var appenders = ConfigureAppenders(section);

            lock (_createLoggerLock)
            {
                var bakAppenders = Appenders;
                Appenders = appenders;
                foreach (var logger in _instances.Values)
                {
                    Configure(logger);
                }

                foreach (var appender in bakAppenders)
                {
                    (appender as IDisposable)?.Dispose();
                }

                var rootConf   = _config.GetSection("root");
                var rootLogger = new Logger("Root", this);
                rootLogger.Configure(rootConf, appenders);
                _root = rootLogger;

                LogLevel = rootLogger.LogLevel;
            }
        }
Пример #3
0
        /// <inheritdoc />
        public void Configure(IConfigSection configSection)
        {
            _tileSize        = configSection.GetFloat("size", 500);
            _offset          = configSection.GetFloat("offset", 50);
            _moveSensitivity = configSection.GetFloat("sensitivity", 10);

            var renderModeString = configSection.GetString("render_mode", "scene").ToLower();

            _renderMode = renderModeString == "scene" ? RenderMode.Scene : RenderMode.Overview;

            var viewportConfig = configSection.GetSection("viewport");
            var width          = viewportConfig != null?viewportConfig.GetFloat("w", 0) : 0;

            var height = viewportConfig != null?viewportConfig.GetFloat("h", 0) : 0;

            _viewport = new Rectangle2d(0, 0, width, height);

            RecalculateOverviewTileCount();

            _thresholdDistance = Math.Sqrt(2) * _tileSize;
        }