Пример #1
0
 public override void ClientSetupShadowRenderer(IComponentSpriteRenderer shadowRenderer, double scaleMultiplier)
 {
     shadowRenderer.PositionOffset = (0, -0.1 * scaleMultiplier);
     shadowRenderer.Scale          = 0.6 * scaleMultiplier;
 }
        protected override void ClientSetupRenderer(IComponentSpriteRenderer renderer)
        {
            base.ClientSetupRenderer(renderer);

            renderer.PositionOffset += (0, 0.1);
        }