/// <summary> /// Constructor /// </summary> /// <param name="colorFrameProvider">Color frame provider</param> /// <param name="device">Direct3D11 device</param> public DynamicColorRGBATextureProcessor(IColorRGBAFrameProvider colorFrameProvider, Device device) { if (colorFrameProvider == null) throw new ArgumentNullException("colorFrameProvider"); if (device == null) throw new ArgumentNullException("device"); this.colorFrameProvider = colorFrameProvider; this.colorFrameProvider.FrameReceived += FrameReceived; this.colorTexture = new DynamicColorRGBATexture(device); }
/// <summary> /// Constructor /// </summary> /// <param name="colorFrameProvider">Color frame provider</param> /// <param name="device">Direct3D11 device</param> public DynamicColorRGBATextureProcessor(IColorRGBAFrameProvider colorFrameProvider, Device device) { if (colorFrameProvider == null) { throw new ArgumentNullException("colorFrameProvider"); } if (device == null) { throw new ArgumentNullException("device"); } this.colorFrameProvider = colorFrameProvider; this.colorFrameProvider.FrameReceived += FrameReceived; this.colorTexture = new DynamicColorRGBATexture(device); }