Пример #1
0
        /// <summary>
        /// Makes the object draw itself.
        /// </summary>
        /// <param name="sb"><see cref="ISpriteBatch"/> the object can use to draw itself with.</param>
        public void Draw(ISpriteBatch sb)
        {
            if (BeforeDraw != null)
            {
                BeforeDraw.Raise(this, EventArgsHelper.Create(sb));
            }

            var drawPos = DrawPosition;

            _lastScreenPosition = drawPos - Parent.Camera.Min;

            if (IsVisible)
            {
                // Draw the character body
                _characterSprite.Draw(sb, drawPos, Heading, Color);

                // Draw the HP/MP
                DrawSPBar(sb, HPPercent, 0, new Color(255, 0, 0, 175));
                DrawSPBar(sb, MPPercent, 1, new Color(0, 0, 255, 175));

                // Draw the name
                DrawName(sb, NameFont);
            }

            if (AfterDraw != null)
            {
                AfterDraw.Raise(this, EventArgsHelper.Create(sb));
            }
        }
Пример #2
0
 public void Draw(ISpriteBatch sb)
 {
     _characterSprite.Draw(sb, Position, Direction.East, Color.White);
 }