protected bool Deactivate(ICharacterDiedInIssue entity)
 {
     // Deactivate it
     CharacterDiedInIssuesRepository.Deactivate(entity);
     // Try to Save Changes
     CharacterDiedInIssuesRepository.SaveChanges();
     // Finished!
     return(true);
 }
 public virtual bool AreEqual(ICharacterDiedInIssueModel model, ICharacterDiedInIssue entity)
 {
     return EntityMapper.AreEqual(model, entity)
         // CharacterDiedInIssue Properties
         // <None>
         // Related Objects
         && model.CharacterId == entity.CharacterId
         && model.DiedInIssueId == entity.DiedInIssueId
         ;
 }
 public virtual bool AreEqual(ICharacterDiedInIssueModel model, ICharacterDiedInIssue entity)
 {
     return EntityMapper.AreEqual(model, entity)
         // CharacterDiedInIssue Properties
         // <None>
         // Related Objects
         && model.CharacterId == entity.CharacterId
         && model.DiedInIssueId == entity.DiedInIssueId
         ;
 }
 public virtual ICharacterDiedInIssueModel MapToModelListing(ICharacterDiedInIssue entity, int currentDepth = 1)
 {
     currentDepth++;
     var model = EntityMapper.MapToModelListing<ICharacterDiedInIssue, CharacterDiedInIssueModel>(entity);
     // CharacterDiedInIssue Properties
     // <None>
     // Related Objects
     model.CharacterId = entity.CharacterId;
     model.DiedInIssueId = entity.DiedInIssueId;
     // Return Entity
     return model;
 }
 protected bool Remove(ICharacterDiedInIssue entity)
 {
     if (entity == null)
     {
         return(true);
     }                                    // No entity found to remove, consider it passed
     // Remove it
     CharacterDiedInIssuesRepository.Remove(entity);
     // Try to Save Changes
     CharacterDiedInIssuesRepository.SaveChanges();
     // Finished!
     return(true);
 }
 public virtual void MapToEntity(ICharacterDiedInIssueModel model, ref ICharacterDiedInIssue entity, int currentDepth = 1)
 {
     currentDepth++;
     // Assign Base properties
     EntityMapper.MapToEntity(model, ref entity);
     // CharacterDiedInIssue Properties
     // <None>
     // Related Objects
     entity.CharacterId = model.CharacterId;
     entity.Character = (Character)model.Character?.MapToEntity();
     entity.DiedInIssueId = model.DiedInIssueId;
     entity.DiedInIssue = (Issue)model.DiedInIssue?.MapToEntity();
     // Associated Objects
     // <None>
 }
 public virtual void MapToEntity(ICharacterDiedInIssueModel model, ref ICharacterDiedInIssue entity, int currentDepth = 1)
 {
     currentDepth++;
     // Assign Base properties
     EntityMapper.MapToEntity(model, ref entity);
     // CharacterDiedInIssue Properties
     // <None>
     // Related Objects
     entity.CharacterId = model.CharacterId;
     entity.Character = (Character)model.Character?.MapToEntity();
     entity.DiedInIssueId = model.DiedInIssueId;
     entity.DiedInIssue = (Issue)model.DiedInIssue?.MapToEntity();
     // Associated Objects
     // <None>
 }
 public virtual ICharacterDiedInIssueModel MapToModel(ICharacterDiedInIssue entity, int currentDepth = 1)
 {
     currentDepth++;
     var model = EntityMapper.MapToModel<ICharacterDiedInIssue, CharacterDiedInIssueModel>(entity);
     // CharacterDiedInIssue Properties
     // <None>
     // Related Objects
     model.CharacterId = entity.CharacterId;
     model.Character = entity.Character?.MapToModel();
     model.DiedInIssueId = entity.DiedInIssueId;
     model.DiedInIssue = entity.DiedInIssue?.MapToModel();
     // Associated Objects
     // <None>
     // Return Entity
     return model;
 }
 public void Remove(ICharacterDiedInIssue entity)
 {
     Context.CharacterDiedInIssues.Remove((CharacterDiedInIssue)entity);
 }
 public void Add(ICharacterDiedInIssue entity)
 {
     Context.CharacterDiedInIssues.Add((CharacterDiedInIssue)entity);
 }
 public static void MapToEntity(this ICharacterDiedInIssueModel model, ref ICharacterDiedInIssue entity, int currentDepth = 1)
 {
     Mapper.MapToEntity(model, ref entity, currentDepth);
 }
 public static void MapToEntity(this ICharacterDiedInIssueModel model, ref ICharacterDiedInIssue entity, int currentDepth = 1)
 {
     Mapper.MapToEntity(model, ref entity, currentDepth);
 }
 public static bool AreEqual(this ICharacterDiedInIssueModel model, ICharacterDiedInIssue entity)
 {
     return Mapper.AreEqual(model, entity);
 }
 public static ICharacterDiedInIssueModel MapToModelLite(this ICharacterDiedInIssue entity, int currentDepth = 1)
 {
     return Mapper.MapToModelLite(entity, currentDepth);
 }
 public void Deactivate(ICharacterDiedInIssue entity)
 {
     entity.Active = false;
     Update(entity);
 }
 public void Update(ICharacterDiedInIssue entity)
 {
     Context.SetModified(entity);
 }
 public static bool AreEqual(this ICharacterDiedInIssueModel model, ICharacterDiedInIssue entity)
 {
     return Mapper.AreEqual(model, entity);
 }