protected bool Deactivate(ICharacterDiedInIssue entity) { // Deactivate it CharacterDiedInIssuesRepository.Deactivate(entity); // Try to Save Changes CharacterDiedInIssuesRepository.SaveChanges(); // Finished! return(true); }
public virtual bool AreEqual(ICharacterDiedInIssueModel model, ICharacterDiedInIssue entity) { return EntityMapper.AreEqual(model, entity) // CharacterDiedInIssue Properties // <None> // Related Objects && model.CharacterId == entity.CharacterId && model.DiedInIssueId == entity.DiedInIssueId ; }
public virtual ICharacterDiedInIssueModel MapToModelListing(ICharacterDiedInIssue entity, int currentDepth = 1) { currentDepth++; var model = EntityMapper.MapToModelListing<ICharacterDiedInIssue, CharacterDiedInIssueModel>(entity); // CharacterDiedInIssue Properties // <None> // Related Objects model.CharacterId = entity.CharacterId; model.DiedInIssueId = entity.DiedInIssueId; // Return Entity return model; }
protected bool Remove(ICharacterDiedInIssue entity) { if (entity == null) { return(true); } // No entity found to remove, consider it passed // Remove it CharacterDiedInIssuesRepository.Remove(entity); // Try to Save Changes CharacterDiedInIssuesRepository.SaveChanges(); // Finished! return(true); }
public virtual void MapToEntity(ICharacterDiedInIssueModel model, ref ICharacterDiedInIssue entity, int currentDepth = 1) { currentDepth++; // Assign Base properties EntityMapper.MapToEntity(model, ref entity); // CharacterDiedInIssue Properties // <None> // Related Objects entity.CharacterId = model.CharacterId; entity.Character = (Character)model.Character?.MapToEntity(); entity.DiedInIssueId = model.DiedInIssueId; entity.DiedInIssue = (Issue)model.DiedInIssue?.MapToEntity(); // Associated Objects // <None> }
public virtual ICharacterDiedInIssueModel MapToModel(ICharacterDiedInIssue entity, int currentDepth = 1) { currentDepth++; var model = EntityMapper.MapToModel<ICharacterDiedInIssue, CharacterDiedInIssueModel>(entity); // CharacterDiedInIssue Properties // <None> // Related Objects model.CharacterId = entity.CharacterId; model.Character = entity.Character?.MapToModel(); model.DiedInIssueId = entity.DiedInIssueId; model.DiedInIssue = entity.DiedInIssue?.MapToModel(); // Associated Objects // <None> // Return Entity return model; }
public void Remove(ICharacterDiedInIssue entity) { Context.CharacterDiedInIssues.Remove((CharacterDiedInIssue)entity); }
public void Add(ICharacterDiedInIssue entity) { Context.CharacterDiedInIssues.Add((CharacterDiedInIssue)entity); }
public static void MapToEntity(this ICharacterDiedInIssueModel model, ref ICharacterDiedInIssue entity, int currentDepth = 1) { Mapper.MapToEntity(model, ref entity, currentDepth); }
public static bool AreEqual(this ICharacterDiedInIssueModel model, ICharacterDiedInIssue entity) { return Mapper.AreEqual(model, entity); }
public static ICharacterDiedInIssueModel MapToModelLite(this ICharacterDiedInIssue entity, int currentDepth = 1) { return Mapper.MapToModelLite(entity, currentDepth); }
public void Deactivate(ICharacterDiedInIssue entity) { entity.Active = false; Update(entity); }
public void Update(ICharacterDiedInIssue entity) { Context.SetModified(entity); }