public void SetCallbacks(ICharacterControlsActions instance) { if (m_Wrapper.m_CharacterControlsActionsCallbackInterface != null) { @MoveLaterally.started -= m_Wrapper.m_CharacterControlsActionsCallbackInterface.OnMoveLaterally; @MoveLaterally.performed -= m_Wrapper.m_CharacterControlsActionsCallbackInterface.OnMoveLaterally; @MoveLaterally.canceled -= m_Wrapper.m_CharacterControlsActionsCallbackInterface.OnMoveLaterally; @MoveVertically.started -= m_Wrapper.m_CharacterControlsActionsCallbackInterface.OnMoveVertically; @MoveVertically.performed -= m_Wrapper.m_CharacterControlsActionsCallbackInterface.OnMoveVertically; @MoveVertically.canceled -= m_Wrapper.m_CharacterControlsActionsCallbackInterface.OnMoveVertically; @Boost.started -= m_Wrapper.m_CharacterControlsActionsCallbackInterface.OnBoost; @Boost.performed -= m_Wrapper.m_CharacterControlsActionsCallbackInterface.OnBoost; @Boost.canceled -= m_Wrapper.m_CharacterControlsActionsCallbackInterface.OnBoost; @Look.started -= m_Wrapper.m_CharacterControlsActionsCallbackInterface.OnLook; @Look.performed -= m_Wrapper.m_CharacterControlsActionsCallbackInterface.OnLook; @Look.canceled -= m_Wrapper.m_CharacterControlsActionsCallbackInterface.OnLook; } m_Wrapper.m_CharacterControlsActionsCallbackInterface = instance; if (instance != null) { @MoveLaterally.started += instance.OnMoveLaterally; @MoveLaterally.performed += instance.OnMoveLaterally; @MoveLaterally.canceled += instance.OnMoveLaterally; @MoveVertically.started += instance.OnMoveVertically; @MoveVertically.performed += instance.OnMoveVertically; @MoveVertically.canceled += instance.OnMoveVertically; @Boost.started += instance.OnBoost; @Boost.performed += instance.OnBoost; @Boost.canceled += instance.OnBoost; @Look.started += instance.OnLook; @Look.performed += instance.OnLook; @Look.canceled += instance.OnLook; } }
public void SetCallbacks(ICharacterControlsActions instance) { if (m_Wrapper.m_CharacterControlsActionsCallbackInterface != null) { @Movement.started -= m_Wrapper.m_CharacterControlsActionsCallbackInterface.OnMovement; @Movement.performed -= m_Wrapper.m_CharacterControlsActionsCallbackInterface.OnMovement; @Movement.canceled -= m_Wrapper.m_CharacterControlsActionsCallbackInterface.OnMovement; @Run.started -= m_Wrapper.m_CharacterControlsActionsCallbackInterface.OnRun; @Run.performed -= m_Wrapper.m_CharacterControlsActionsCallbackInterface.OnRun; @Run.canceled -= m_Wrapper.m_CharacterControlsActionsCallbackInterface.OnRun; @Camera.started -= m_Wrapper.m_CharacterControlsActionsCallbackInterface.OnCamera; @Camera.performed -= m_Wrapper.m_CharacterControlsActionsCallbackInterface.OnCamera; @Camera.canceled -= m_Wrapper.m_CharacterControlsActionsCallbackInterface.OnCamera; @Jump.started -= m_Wrapper.m_CharacterControlsActionsCallbackInterface.OnJump; @Jump.performed -= m_Wrapper.m_CharacterControlsActionsCallbackInterface.OnJump; @Jump.canceled -= m_Wrapper.m_CharacterControlsActionsCallbackInterface.OnJump; } m_Wrapper.m_CharacterControlsActionsCallbackInterface = instance; if (instance != null) { @Movement.started += instance.OnMovement; @Movement.performed += instance.OnMovement; @Movement.canceled += instance.OnMovement; @Run.started += instance.OnRun; @Run.performed += instance.OnRun; @Run.canceled += instance.OnRun; @Camera.started += instance.OnCamera; @Camera.performed += instance.OnCamera; @Camera.canceled += instance.OnCamera; @Jump.started += instance.OnJump; @Jump.performed += instance.OnJump; @Jump.canceled += instance.OnJump; } }
public void SetCallbacks(ICharacterControlsActions instance) { if (m_Wrapper.m_CharacterControlsActionsCallbackInterface != null) { @Movement.started -= m_Wrapper.m_CharacterControlsActionsCallbackInterface.OnMovement; @Movement.performed -= m_Wrapper.m_CharacterControlsActionsCallbackInterface.OnMovement; @Movement.canceled -= m_Wrapper.m_CharacterControlsActionsCallbackInterface.OnMovement; @Jump.started -= m_Wrapper.m_CharacterControlsActionsCallbackInterface.OnJump; @Jump.performed -= m_Wrapper.m_CharacterControlsActionsCallbackInterface.OnJump; @Jump.canceled -= m_Wrapper.m_CharacterControlsActionsCallbackInterface.OnJump; @ChangeForm.started -= m_Wrapper.m_CharacterControlsActionsCallbackInterface.OnChangeForm; @ChangeForm.performed -= m_Wrapper.m_CharacterControlsActionsCallbackInterface.OnChangeForm; @ChangeForm.canceled -= m_Wrapper.m_CharacterControlsActionsCallbackInterface.OnChangeForm; @Special.started -= m_Wrapper.m_CharacterControlsActionsCallbackInterface.OnSpecial; @Special.performed -= m_Wrapper.m_CharacterControlsActionsCallbackInterface.OnSpecial; @Special.canceled -= m_Wrapper.m_CharacterControlsActionsCallbackInterface.OnSpecial; @Debug_IncreaseTime.started -= m_Wrapper.m_CharacterControlsActionsCallbackInterface.OnDebug_IncreaseTime; @Debug_IncreaseTime.performed -= m_Wrapper.m_CharacterControlsActionsCallbackInterface.OnDebug_IncreaseTime; @Debug_IncreaseTime.canceled -= m_Wrapper.m_CharacterControlsActionsCallbackInterface.OnDebug_IncreaseTime; @Debug_DecreaseTime.started -= m_Wrapper.m_CharacterControlsActionsCallbackInterface.OnDebug_DecreaseTime; @Debug_DecreaseTime.performed -= m_Wrapper.m_CharacterControlsActionsCallbackInterface.OnDebug_DecreaseTime; @Debug_DecreaseTime.canceled -= m_Wrapper.m_CharacterControlsActionsCallbackInterface.OnDebug_DecreaseTime; } m_Wrapper.m_CharacterControlsActionsCallbackInterface = instance; if (instance != null) { @Movement.started += instance.OnMovement; @Movement.performed += instance.OnMovement; @Movement.canceled += instance.OnMovement; @Jump.started += instance.OnJump; @Jump.performed += instance.OnJump; @Jump.canceled += instance.OnJump; @ChangeForm.started += instance.OnChangeForm; @ChangeForm.performed += instance.OnChangeForm; @ChangeForm.canceled += instance.OnChangeForm; @Special.started += instance.OnSpecial; @Special.performed += instance.OnSpecial; @Special.canceled += instance.OnSpecial; @Debug_IncreaseTime.started += instance.OnDebug_IncreaseTime; @Debug_IncreaseTime.performed += instance.OnDebug_IncreaseTime; @Debug_IncreaseTime.canceled += instance.OnDebug_IncreaseTime; @Debug_DecreaseTime.started += instance.OnDebug_DecreaseTime; @Debug_DecreaseTime.performed += instance.OnDebug_DecreaseTime; @Debug_DecreaseTime.canceled += instance.OnDebug_DecreaseTime; } }
public void SetCallbacks(ICharacterControlsActions instance) { if (m_Wrapper.m_CharacterControlsActionsCallbackInterface != null) { @ZAxis.started -= m_Wrapper.m_CharacterControlsActionsCallbackInterface.OnZAxis; @ZAxis.performed -= m_Wrapper.m_CharacterControlsActionsCallbackInterface.OnZAxis; @ZAxis.canceled -= m_Wrapper.m_CharacterControlsActionsCallbackInterface.OnZAxis; @XAxis.started -= m_Wrapper.m_CharacterControlsActionsCallbackInterface.OnXAxis; @XAxis.performed -= m_Wrapper.m_CharacterControlsActionsCallbackInterface.OnXAxis; @XAxis.canceled -= m_Wrapper.m_CharacterControlsActionsCallbackInterface.OnXAxis; @Run.started -= m_Wrapper.m_CharacterControlsActionsCallbackInterface.OnRun; @Run.performed -= m_Wrapper.m_CharacterControlsActionsCallbackInterface.OnRun; @Run.canceled -= m_Wrapper.m_CharacterControlsActionsCallbackInterface.OnRun; @Roll.started -= m_Wrapper.m_CharacterControlsActionsCallbackInterface.OnRoll; @Roll.performed -= m_Wrapper.m_CharacterControlsActionsCallbackInterface.OnRoll; @Roll.canceled -= m_Wrapper.m_CharacterControlsActionsCallbackInterface.OnRoll; @Punch.started -= m_Wrapper.m_CharacterControlsActionsCallbackInterface.OnPunch; @Punch.performed -= m_Wrapper.m_CharacterControlsActionsCallbackInterface.OnPunch; @Punch.canceled -= m_Wrapper.m_CharacterControlsActionsCallbackInterface.OnPunch; @Ragdoll.started -= m_Wrapper.m_CharacterControlsActionsCallbackInterface.OnRagdoll; @Ragdoll.performed -= m_Wrapper.m_CharacterControlsActionsCallbackInterface.OnRagdoll; @Ragdoll.canceled -= m_Wrapper.m_CharacterControlsActionsCallbackInterface.OnRagdoll; @AltPunch.started -= m_Wrapper.m_CharacterControlsActionsCallbackInterface.OnAltPunch; @AltPunch.performed -= m_Wrapper.m_CharacterControlsActionsCallbackInterface.OnAltPunch; @AltPunch.canceled -= m_Wrapper.m_CharacterControlsActionsCallbackInterface.OnAltPunch; @Jump.started -= m_Wrapper.m_CharacterControlsActionsCallbackInterface.OnJump; @Jump.performed -= m_Wrapper.m_CharacterControlsActionsCallbackInterface.OnJump; @Jump.canceled -= m_Wrapper.m_CharacterControlsActionsCallbackInterface.OnJump; @Shoot.started -= m_Wrapper.m_CharacterControlsActionsCallbackInterface.OnShoot; @Shoot.performed -= m_Wrapper.m_CharacterControlsActionsCallbackInterface.OnShoot; @Shoot.canceled -= m_Wrapper.m_CharacterControlsActionsCallbackInterface.OnShoot; } m_Wrapper.m_CharacterControlsActionsCallbackInterface = instance; if (instance != null) { @ZAxis.started += instance.OnZAxis; @ZAxis.performed += instance.OnZAxis; @ZAxis.canceled += instance.OnZAxis; @XAxis.started += instance.OnXAxis; @XAxis.performed += instance.OnXAxis; @XAxis.canceled += instance.OnXAxis; @Run.started += instance.OnRun; @Run.performed += instance.OnRun; @Run.canceled += instance.OnRun; @Roll.started += instance.OnRoll; @Roll.performed += instance.OnRoll; @Roll.canceled += instance.OnRoll; @Punch.started += instance.OnPunch; @Punch.performed += instance.OnPunch; @Punch.canceled += instance.OnPunch; @Ragdoll.started += instance.OnRagdoll; @Ragdoll.performed += instance.OnRagdoll; @Ragdoll.canceled += instance.OnRagdoll; @AltPunch.started += instance.OnAltPunch; @AltPunch.performed += instance.OnAltPunch; @AltPunch.canceled += instance.OnAltPunch; @Jump.started += instance.OnJump; @Jump.performed += instance.OnJump; @Jump.canceled += instance.OnJump; @Shoot.started += instance.OnShoot; @Shoot.performed += instance.OnShoot; @Shoot.canceled += instance.OnShoot; } }