public MoveItemService( IStealthClient client, ICharStatsService charStatsService, IGameObjectService gameObjectService, IObjectSearchService objectSearchService) : base(client) { _charStatsService = charStatsService; _gameObjectService = gameObjectService; _objectSearchService = objectSearchService; }
public LayerService( IStealthClient client, ICharStatsService charStatsService, IMoveItemService moveItemService, IObjectSearchService objectSearchService) : base(client) { _charStatsService = charStatsService; _objectSearchService = objectSearchService; _moveItemService = moveItemService; }
public AttackService(IStealthClient client, ICharStatsService charStatsService, IGameObjectService gameObjectService) : base(client) { _charStatsService = charStatsService; _gameObjectService = gameObjectService; }