Пример #1
0
        public MacroPool(ISwitchClock clock, ISwitchController controller, ICancellationRequest cancelRequest, IGameCapture gameCapture)
        {
            var param = new MacroParameter()
            {
                Clock = clock, Controller = controller, CancellationRequest = cancelRequest, GameCapture = gameCapture,
            };

            Add <DrawLotoIdMacro>(param);
            Add <BattleMaxRaidMacro>(param);
            Add <GainWattsMacro>(param);
            //Add<SeekPokemonMacro>(param);
            Add <RapidTimeTravelMacro>(param);
            Add <ThreeDaysTravelMacro>(param);
            Add <MashAButtonMacro>(param);
        }
        public MacroPanelViewModel(IMacroService macro, IMacroPool pool, ICanceler canceler, IWorkSituation work, ISwitchClock clock, ISerialPortService serialPort, ICancellationRequest cancelRequest, IGameCapture gameCapture)
        {
            m_macro         = macro;
            m_macroCanceler = canceler;
            m_macroPool     = pool;

            IsConnected = serialPort.ObserveProperty(p => p.IsOpen).ToReactiveProperty().AddTo(Disposables);
            IsBusy      = work.ObserveProperty(w => w.IsBusy).ToReactiveProperty().AddTo(Disposables);

            Clock       = clock.ToReactivePropertyAsSynchronized(m => m.DateTime).AddTo(Disposables);
            Clock.Value = DateTime.Now;

            DrawLotoIdCommand    = CreateExecuteMacroCommand <DrawLotoIdMacro>();
            GainWattsCommand     = CreateExecuteMacroCommand <GainWattsMacro>();
            BattleMaxRaidCommand = CreateExecuteMacroCommand <BattleMaxRaidMacro>();
            //SeekPokemonCommand = CreateExecuteMacroCommand<SeekPokemonMacro>();
            RapidTimeTravelCommand     = CreateExecuteMacroCommand <RapidTimeTravelMacro>();
            RapidTimeTravelDays        = clock.ToReactivePropertyAsSynchronized(m => m.DaysCount).AddTo(Disposables);
            RapidTimeTravelDays.Value  = 0;
            ThreeDaysTravelCommand     = CreateExecuteMacroCommand <ThreeDaysTravelMacro>();
            CanGoNextThreeDays         = (m_macroPool.Get <ThreeDaysTravelMacro>() as ThreeDaysTravelMacro).ObserveProperty(m => m.CanGoNext).ToReactiveProperty().AddTo(Disposables);
            ThreeDaysTravelNextCommand = CanGoNextThreeDays.ToReactiveCommand().AddTo(Disposables);
            ThreeDaysTravelNextCommand.Subscribe(() =>
            {
                using (var wait = new EventWaitHandle(false, EventResetMode.ManualReset, "WAIT_NEXT_3_DAYS"))
                {
                    wait.Set();
                }
            });
            MashAButtonCommand = CreateExecuteMacroCommand <MashAButtonMacro>();

            IsCanceling   = cancelRequest.ObserveProperty(c => c.IsCancellationRequested).ToReactiveProperty().AddTo(Disposables);
            CancelCommand = new[] { IsBusy, IsCanceling }.CombineLatest(x => x[0] && !x[1]).ToReactiveCommand().AddTo(Disposables);
            CancelCommand.Subscribe(m_macroCanceler.Cancel);

            SaveImageCommand = new ReactiveCommand().AddTo(Disposables);
            SaveImageCommand.Subscribe(() => gameCapture.SaveFrame(null));
        }