public ShowController( ICPURepository cPU, IGPURepository gPU, IGameRepository game, IShowService service, IMapper mapper) { Service = service; Mapper = mapper; CPURepository = cPU; GPURepository = gPU; gameRepository = game; }
public HomeController(ILogger <HomeController> logger, IPCRepositiory pcRepo, ICaseRepository caseRepo, ICPURepository cpuRepo, IGPURepository gpuRepo, IHarddriveRepository harddriveRepo, IMotherboardRepository motherboardRepo, IPSURepository psuRepo, IRAMRepository ramRepo) { _logger = logger; _pcRepo = pcRepo; _caseRepo = caseRepo; _cpuRepo = cpuRepo; _gpuRepo = gpuRepo; _harddriveRepo = harddriveRepo; _motherboardRepo = motherboardRepo; _psuRepo = psuRepo; _ramRepo = ramRepo; _pcs = new PCViewModel(); _pcs.PCs = _pcRepo.getPCs().ToList(); _pcs.Cases = _caseRepo.getCases().ToList(); _pcs.CPUs = _cpuRepo.getCPUs().ToList(); _pcs.GPUs = _gpuRepo.getGPUS().ToList(); _pcs.Harddrives = _harddriveRepo.getHarddrives().ToList(); _pcs.Motherboards = _motherboardRepo.getMotherboards().ToList(); _pcs.PSUs = _psuRepo.getPSUs().ToList(); _pcs.RAMs = _ramRepo.getRAMs().ToList(); }
public CPUController(ILoggerManager Logger, ICPURepository ICPURepository, Context Context) { _Logger = Logger; _ICPURepository = ICPURepository; _Context = Context; }