/// <summary>
        ///     Decodes the specified region of the buffer into an unadjusted frame length.  The default implementation is
        ///     capable of decoding the specified region into an unsigned 8/16/24/32/64 bit integer.  Override this method to
        ///     decode the length field encoded differently.
        ///     Note that this method must not modify the state of the specified buffer (e.g.
        ///     <see cref="IByteBuffer.ReaderIndex" />,
        ///     <see cref="IByteBuffer.WriterIndex" />, and the content of the buffer.)
        /// </summary>
        /// <param name="buffer">The buffer we'll be extracting the frame length from.</param>
        /// <param name="offset">The offset from the absolute <see cref="IByteBuffer.ReaderIndex" />.</param>
        /// <param name="length">The length of the framelenght field. Expected: 1, 2, 3, 4, or 8.</param>
        /// <param name="order">The preferred <see cref="ByteOrder" /> of buffer.</param>
        /// <returns>A long integer that represents the unadjusted length of the next frame.</returns>
        protected virtual long GetUnadjustedFrameLength(IByteBuffer buffer, int offset, int length, ByteOrder order)
        {
            long frameLength;

            switch (length)
            {
            case 1:
                frameLength = buffer.GetByte(offset);
                break;

            case 2:
                frameLength = order == ByteOrder.BigEndian ? buffer.GetUnsignedShort(offset) : buffer.GetUnsignedShortLE(offset);
                break;

            case 3:
                frameLength = order == ByteOrder.BigEndian ? buffer.GetUnsignedMedium(offset) : buffer.GetUnsignedMediumLE(offset);
                break;

            case 4:
                frameLength = order == ByteOrder.BigEndian ? buffer.GetInt(offset) : buffer.GetIntLE(offset);
                break;

            case 8:
                frameLength = order == ByteOrder.BigEndian ? buffer.GetLong(offset) : buffer.GetLongLE(offset);
                break;

            default:
                throw new DecoderException("unsupported lengthFieldLength: " + this.lengthFieldLength + " (expected: 1, 2, 3, 4, or 8)");
            }
            return(frameLength);
        }
Пример #2
0
        /// <summary>
        ///     Decodes the specified region of the buffer into an unadjusted frame length.  The default implementation is
        ///     capable of decoding the specified region into an unsigned 8/16/24/32/64 bit integer.  Override this method to
        ///     decode the length field encoded differently.
        ///     Note that this method must not modify the state of the specified buffer (e.g.
        ///     <see cref="IByteBuffer.ReaderIndex" />,
        ///     <see cref="IByteBuffer.WriterIndex" />, and the content of the buffer.)
        /// </summary>
        /// <param name="buffer">The buffer we'll be extracting the frame length from.</param>
        /// <param name="offset">The offset from the absolute <see cref="IByteBuffer.ReaderIndex" />.</param>
        /// <param name="length">The length of the framelenght field. Expected: 1, 2, 3, 4, or 8.</param>
        /// <param name="order">The preferred <see cref="ByteOrder" /> of buffer.</param>
        /// <returns>A long integer that represents the unadjusted length of the next frame.</returns>
        protected long GetUnadjustedFrameLength(IByteBuffer buffer, int offset, int length, ByteOrder order)
        {
            long frameLength;

            switch (length)
            {
            case 1:
                frameLength = buffer.GetByte(offset);
                break;

            case 2:
                frameLength = order == ByteOrder.BigEndian ? buffer.GetUnsignedShort(offset) : buffer.GetUnsignedShortLE(offset);
                break;

            case 3:
                frameLength = order == ByteOrder.BigEndian ? buffer.GetUnsignedMedium(offset) : buffer.GetUnsignedMediumLE(offset);
                break;

            case 4:
                frameLength = order == ByteOrder.BigEndian ? buffer.GetInt(offset) : buffer.GetIntLE(offset);
                break;

            case 8:
                frameLength = order == ByteOrder.BigEndian ? buffer.GetLong(offset) : buffer.GetLongLE(offset);
                break;

            default:
                throw new DecoderException("unsupported lengthFieldLength: " + this.lengthFieldLength + " (expected: 1, 2, 3, 4, or 8)");
            }
            byte[] bytes = BitConverter.GetBytes(frameLength);

            string slength = Encoding.UTF8.GetString(bytes);

            frameLength = long.Parse(slength);

            return(frameLength);
        }
 /// <summary>
 ///     Decodes the specified region of the buffer into an unadjusted frame length.  The default implementation is
 ///     capable of decoding the specified region into an unsigned 8/16/24/32/64 bit integer.  Override this method to
 ///     decode the length field encoded differently.
 ///     Note that this method must not modify the state of the specified buffer (e.g.
 ///     <see cref="IByteBuffer.ReaderIndex" />,
 ///     <see cref="IByteBuffer.WriterIndex" />, and the content of the buffer.)
 /// </summary>
 /// <param name="buffer">The buffer we'll be extracting the frame length from.</param>
 /// <param name="offset">The offset from the absolute <see cref="IByteBuffer.ReaderIndex" />.</param>
 /// <param name="length">The length of the framelenght field. Expected: 1, 2, 3, 4, or 8.</param>
 /// <param name="order">The preferred <see cref="ByteOrder" /> of buffer.</param>
 /// <returns>A long integer that represents the unadjusted length of the next frame.</returns>
 protected static long GetUnadjustedFrameLength(IByteBuffer buffer, int offset, int length, ByteOrder order)
 {
     return(length switch
     {
         1 => buffer.GetByte(offset),
         2 => order == ByteOrder.BigEndian ? buffer.GetUnsignedShort(offset) : buffer.GetUnsignedShortLE(offset),
         3 => order == ByteOrder.BigEndian ? buffer.GetUnsignedMedium(offset) : buffer.GetUnsignedMediumLE(offset),
         4 => order == ByteOrder.BigEndian ? buffer.GetInt(offset) : buffer.GetIntLE(offset),
         8 => order == ByteOrder.BigEndian ? buffer.GetLong(offset) : buffer.GetLongLE(offset),
         _ => CThrowHelper.ThrowDecoderException(length),
     });