Пример #1
0
        protected override void Dispose(bool disposing)
        {
            if (disposed)
            {
                return;
            }

            try
            {
                socket.Close();

                if (BufferTransform != null)
                {
                    BufferTransform.Dispose();
                    BufferTransform = null;
                }

                rxBuffer.Dispose();
                txBuffer.Dispose();

                rwlock.Dispose();
            }
            catch (Exception e)
            {
                Trace.Error("{0} error disposing: {0}", e);
            }

            base.Dispose(disposing);
        }
Пример #2
0
 public BufferTransformStack Add(IBufferTransform transform)
 {
     if (!transforms.Contains(transform))
     {
         transforms.Add(transform);
     }
     return this;
 }
Пример #3
0
 public BufferTransformStack Add(IBufferTransform transform)
 {
     if (!transforms.Contains(transform))
     {
         transforms.Add(transform);
     }
     return(this);
 }
 public override void Release()
 {
     if (ReferenceEquals(BufferTransform, null))
     {
         return;
     }
     BufferTransform.Dispose();
     BufferTransform = null;
 }
Пример #5
0
 public BufferTransformStack Remove(IBufferTransform transform)
 {
     transforms.Remove(transform);
     return this;
 }
Пример #6
0
 public BufferTransformStack Remove(IBufferTransform transform)
 {
     transforms.Remove(transform);
     return(this);
 }