public AuthorizeNewAccountRequestHandler(ILogger logger, IThreadContextSessionProvider threadContextSessionProvider, IBotUserRepository botUserRepository) { _logger = logger; _threadContextSessionProvider = threadContextSessionProvider; _botUserRepository = botUserRepository; }
public CheckUniquePasswordHandler(ILogger logger, IThreadContextSessionProvider threadContextSessionProvider, IBotUserRepository botUserRepository) { _logger = logger; _threadContextSessionProvider = threadContextSessionProvider; _botUserRepository = botUserRepository; }
public RegisterRequestHandler(ILogger logger, IThreadContextSessionProvider threadContextSessionProvider, IBotUserRepository botUserRepository) { _logger = logger; _threadContextSessionProvider = threadContextSessionProvider; _botUserRepository = botUserRepository; }
public PlayerStatusRequestHandler(ILogger logger, IThreadContextSessionProvider threadContextSessionProvider, IBotUserRepository botUserRepository, IPlayerRepository playerRepository) { _logger = logger; _threadContextSessionProvider = threadContextSessionProvider; _botUserRepository = botUserRepository; _playerRepository = playerRepository; }
public CancelGameRequestHandler( IThreadContextSessionProvider threadContextSessionProvider, IBotUserRepository botUserRepository, IScheduler scheduler, IGameRepository gameRepository, IUserInteractionService userInteractionService) { _threadContextSessionProvider = threadContextSessionProvider; _botUserRepository = botUserRepository; _scheduler = scheduler; _gameRepository = gameRepository; _userInteractionService = userInteractionService; }
public ScheduleGameRequestHandler(ILogger logger, IThreadContextSessionProvider threadContextSessionProvider, IBotUserRepository botUserRepository, IScheduler scheduler, IGameRepository gameRepository, IServiceConfiguration configuration) { _logger = logger; _threadContextSessionProvider = threadContextSessionProvider; _botUserRepository = botUserRepository; _scheduler = scheduler; _gameRepository = gameRepository; _configuration = configuration; }
public DistributionByTeamsEventMetadataRequestHandler( IServiceConfiguration serviceConfiguration, IThreadContextSessionProvider threadContextSessionProvider, IGameRepository gameRepository, IScheduler scheduler, IUserInteractionService userInteractionService, IBotUserRepository botUserRepository) { _serviceConfiguration = serviceConfiguration; _threadContextSessionProvider = threadContextSessionProvider; _gameRepository = gameRepository; _scheduler = scheduler; _userInteractionService = userInteractionService; _botUserRepository = botUserRepository; }
public UserInteractionService( IDialogStorage dialogStorage, CommandFactory commandFactory, ILogger logger, IMediator mediator, IThreadContextSessionProvider threadContextSessionProvider, IBotUserRepository botUserRepository, IPlayerRepository playerRepository, IServiceConfiguration serviceConfiguration, IGameRepository gameRepository, ICommunicatorFactory communicatorFactory ) { _dialogStorage = dialogStorage; _commandFactory = commandFactory; _logger = logger; _mediator = mediator; _threadContextSessionProvider = threadContextSessionProvider; _botUserRepository = botUserRepository; _playerRepository = playerRepository; _serviceConfiguration = serviceConfiguration; _gameRepository = gameRepository; _communicatorFactory = communicatorFactory; }
public ForwardMessagesHandler(IBotUserRepository botUserRepository) { _botUserRepository = botUserRepository; }
public ReplyMessagesHandler(IBotUserRepository botUserRepository) { _botUserRepository = botUserRepository; }
public LikesHandler(IBotUserRepository botUserRepository) { _botUserRepository = botUserRepository; }
public SendMessagesHandler(IBotUserRepository botUserRepository, AggregatorBotConfiguration aggregatorBotConfiguration) { _botUserRepository = botUserRepository; _aggregatorBotConfiguration = aggregatorBotConfiguration; }
public PickDialogHandler(IBotUserRepository botUserRepository) { _botUserRepository = botUserRepository; }
public AuthCommand(IBotUserRepository botUserRepository, INotificationsService notificationsService) : base(Constants.Command) { _botUserRepository = botUserRepository; _notificationsService = notificationsService; }
public DialogsCommand(IBotUserRepository botUserRepository) : base(Constants.Command) { _botUserRepository = botUserRepository; }
public DeleteMessagesHandler(IBotUserRepository botUserRepository) { _botUserRepository = botUserRepository; }
public LogoutCommand(IBotUserRepository botUserRepository, INotificationsService notificationsService) : base("logout") { _botUserRepository = botUserRepository; _notificationsService = notificationsService; }