Пример #1
0
 public Boo(Game1 game, Vector2 booResetLocation)
 {
     myGame = game;
     physics = new PacMarioGamePhysics();
     state = new UpPatrolingBooState(this);
     resetLocation = booResetLocation;
 }
Пример #2
0
 public Boo(Level l, Point position, Sprite hideState, Sprite chaseState) : base(l, position, hideState, null)
 {
     Stompable        = false;
     BoundingBox      = new Bounds(this, Color.Red, new Vector2(3, 3), new Vector2(13, 13));
     this.chaseState  = new ChaseState(this, chaseState);
     this.hiddenState = new HideState(this, hideState);
     currentstate     = hiddenState;
     Speed            = 1;
 }