Пример #1
0
        public WorldBlockersController(ISceneHandler sceneHandler, IBlockerHandler blockerHandler, DCLCharacterPosition characterPosition)
        {
            this.blockerHandler    = blockerHandler;
            this.sceneHandler      = sceneHandler;
            this.characterPosition = characterPosition;

            blockersParent          = new GameObject("WorldBlockers").transform;
            blockersParent.position = Vector3.zero;

            characterPosition.OnPrecisionAdjust += OnWorldReposition;
        }
Пример #2
0
 protected void SetUp()
 {
     sceneHandler   = new FakeSceneHandler();
     blockerHandler = new BlockerHandler(new DCLCharacterPosition());
     blockersParent = new GameObject();
 }