Пример #1
0
 /// <summary>
 /// Unlocks the previously locked data
 /// </summary>
 /// <remarks>
 /// This will unlock the data, and in some platforms write the data back to the image.  You must
 /// call this method before using the bitmap again.
 /// </remarks>
 /// <param name="bitmapData">The data previously locked via the <see cref="Lock"/> method</param>
 public void Unlock(BitmapData bitmapData)
 {
     handler.Unlock(bitmapData);
 }