private void _bingSpeechAPI_OnRecognise(IBingSpeechAPI sender, RecogniseEventArgs args) { generatedJSON = args.JsonResponse; if (generatedJSON != null) { apiCall.Convert(generatedJSON); } }
public void Start() { _bingSpeechAPI = CognitiveServicesServiceFactory.Instance.GetBingSpeechAPI(APIKey); //IPL = Singleton_Service.GetSingleton<Input_Listeners>(); //new BingSpeechAPI("94c91aeef0af42ef944e988f520514fd", this); _bingSpeechAPI.OnRecognise += _bingSpeechAPI_OnRecognise; }
public string APIKey; // 94c91aeef0af42ef944e988f520514fd public void Start() { _bingSpeechAPI = CognitiveServicesServiceFactory.Instance.GetBingSpeechAPI(APIKey); //new BingSpeechAPI("94c91aeef0af42ef944e988f520514fd", this); _bingSpeechAPI.TextToSpeechAsync("Hello There"); _bingSpeechAPI.OnRecognise += _bingSpeechAPI_OnRecognise; _bingSpeechAPI.RecogniseAsync(_audioToRecognise); }
private void _bingSpeechAPI_OnTextToSpeech(IBingSpeechAPI sender, TextToSpeechEventArgs args) { Debug.Log("Got response"); audioGenerated = args.GeneratedAudio; }
//public UnityEvent OnFire; //public UnityEvent OnWalls; //public UnityEvent OnDetect; void Start() { _bingSpeechAPI = CognitiveServicesServiceFactory.Instance.GetBingSpeechAPI(APIKey); //IPL = Singleton_Service.GetSingleton<Input_Listeners>(); //wrapper = new Wrapper(); }
private void _bingSpeechAPI_OnRecognise(IBingSpeechAPI sender, RecogniseEventArgs args) { Debug.Log(args.JsonResponse); }