public void PostBattleResultsTest() { BattleResults.Messages.Clear(); IBattleField battleField = SetUpBattleField(); battleField.StartBattle(); var br1 = battleField.WorkingFleets.FirstOrDefault().WorkingStarShips.Count(); BattleResults.Messages.Clear(); battleField = SetUpBattleField(); battleField.StartBattle(); var br2 = battleField.WorkingFleets.FirstOrDefault().WorkingStarShips.Count(); BattleResults.Messages.Clear(); battleField = SetUpBattleField(); battleField.StartBattle(); var br3 = battleField.WorkingFleets.FirstOrDefault().WorkingStarShips.Count(); bool allThreeAreDiffrent = br1 != br2 && br2 != br3 && br1 != br3; Assert.True(allThreeAreDiffrent); }
public void StartBattleTest() { IBattleField battleField = BattleFieldFactory.CreateBattleField(BattleFieldType.Large); IFleet fleet1 = FleetFactory.CreateFleet(FleetConfigurationType.SmallShips, BattleStratageyType.WeekShipsFirst); IFleet fleet2 = FleetFactory.CreateFleet(FleetConfigurationType.BalancedShips, BattleStratageyType.StrongShipsFirst); IFleet fleet3 = FleetFactory.CreateFleet(FleetConfigurationType.HeavyShips, BattleStratageyType.NoPriority); IFleet fleet4 = FleetFactory.CreateFleet(FleetConfigurationType.BalancedShips, BattleStratageyType.WeekShipsFirst); IFleet fleet5 = FleetFactory.CreateFleet(FleetConfigurationType.BalancedShips, BattleStratageyType.NoPriority); IFleet fleet6 = FleetFactory.CreateFleet(FleetConfigurationType.BalancedShips, BattleStratageyType.NoPriority); fleet1.EnterField(battleField); fleet2.EnterField(battleField); fleet3.EnterField(battleField); fleet4.EnterField(battleField); fleet5.EnterField(battleField); fleet6.EnterField(battleField); battleField.StartBattle(); Assert.True(battleField.Fleets.Where(x => x.WorkingStarShips.Count() > 0).Count() == 1); bool result = battleField.CheckForVictory(); Assert.True(result); }