public IBlip CreateBlip(IPlayer player, byte type, Position pos) { var ptr = AltNative.Server.Server_CreateBlip(NativePointer, player?.NativePointer ?? IntPtr.Zero, type, pos); return(blipPool.Get(ptr, out var blip) ? blip : null); }
public IColShape CreateColShapeCylinder(Position pos, float radius, float height) { CheckIfCallIsValid(); var ptr = AltNative.Server.Server_CreateColShapeCylinder(NativePointer, pos, radius, height); return(colShapePool.Get(ptr, out var colShape) ? colShape : null); }
public IVoiceChannel CreateVoiceChannel(bool spatial, float maxDistance) { var ptr = AltNative.Server.Server_CreateVoiceChannel(NativePointer, spatial, maxDistance); return(voiceChannelPool.Get(ptr, out var voiceChannel) ? voiceChannel : null); }
public ICheckpoint CreateCheckpoint(byte type, Position pos, float radius, float height, Rgba color) { var ptr = AltNative.Server.Server_CreateCheckpoint(NativePointer, type, pos, radius, height, color); return(checkpointPool.Get(ptr, out var checkpoint) ? checkpoint : null); }
public IBaseObject Get(IntPtr entityPointer, BaseObjectType baseObjectType) { return(baseObjectType switch { BaseObjectType.Player => playerPool.Get(entityPointer), BaseObjectType.Vehicle => vehiclePool.Get(entityPointer), BaseObjectType.Blip => blipPool.Get(entityPointer), BaseObjectType.Checkpoint => checkpointPool.Get(entityPointer), BaseObjectType.VoiceChannel => voiceChannelPool.Get(entityPointer), BaseObjectType.ColShape => colShapePool.Get(entityPointer), _ => default });
public IBaseObject?Get(IntPtr entityPointer, BaseObjectType baseObjectType) { return(baseObjectType switch { BaseObjectType.LocalPlayer => playerPool.Get(entityPointer), BaseObjectType.Player => playerPool.Get(entityPointer), BaseObjectType.Vehicle => vehiclePool.Get(entityPointer), BaseObjectType.Blip => blipPool.Get(entityPointer), BaseObjectType.Checkpoint => checkpointPool.Get(entityPointer), BaseObjectType.Audio => audioPool.Get(entityPointer), BaseObjectType.HttpClient => httpClientPool.Get(entityPointer), BaseObjectType.WebsocketClient => webSocketClientPool.Get(entityPointer), BaseObjectType.Webview => webViewPool.Get(entityPointer), BaseObjectType.RmlElement => rmlElementPool.Get(entityPointer), BaseObjectType.RmlDocument => rmlDocumentPool.Get(entityPointer), _ => default });
public bool Get(IntPtr entityPointer, BaseObjectType baseObjectType, out IBaseObject entity) { bool result; switch (baseObjectType) { case BaseObjectType.Player: result = playerPool.Get(entityPointer, out var player); entity = player; return(result); case BaseObjectType.Vehicle: result = vehiclePool.Get(entityPointer, out var vehicle); entity = vehicle; return(result); case BaseObjectType.Blip: result = blipPool.Get(entityPointer, out var blip); entity = blip; return(result); case BaseObjectType.Checkpoint: result = checkpointPool.Get(entityPointer, out var checkpoint); entity = checkpoint; return(result); case BaseObjectType.VoiceChannel: result = voiceChannelPool.Get(entityPointer, out var voiceChannel); entity = voiceChannel; return(result); case BaseObjectType.ColShape: result = colShapePool.Get(entityPointer, out var colShape); entity = colShape; return(result); default: entity = default; return(false); } }