public void Init(Transform view, Transform weaponSlo1, Transform weaponSlo2) { this.view = view; this.weaponSlo1 = weaponSlo1; this.weaponSlo2 = weaponSlo2; Container.Inject(bag); bag.Init(this); //Debug.LogError(RootContext.Instance); //Debug.LogError(RootContext.Instance.Player); //RootContext.Instance.Player.UpdateBag(); }