public TeamBuildingPhase( IAvalonContext context, int round, int unsuccessfullVotes) { Context = context; Round = round; UnsuccessfullVotes = unsuccessfullVotes; }
public QuestPhase( IAvalonContext context, IEnumerable <IUser> participants, int round) { Context = context; this.participants = participants; Round = round; }
public EvilWonPhase(IAvalonContext context) { this.Context = context; }
public EndPhase( IAvalonContext context) { Context = context; }
public GoodWonPhase(IAvalonContext context) { this.Context = context; }
public IntroductionPhase( IAvalonContext context) { Context = context; }
public AssassinationPhase( IAvalonContext context) { Context = context; }
public RoleAssignmentPhase( IAvalonContext avalonContext) { this.Context = avalonContext; }