Пример #1
0
    public void DoMouseAction(Vector3 mousePosition, IAttackSkill skill)
    {
        _rayCaster.UpdateFocus(mousePosition);
        _mover.Move(mousePosition, _rayCaster.Target);

        if (!_rayCaster.HasTarget())
        {
            return;
        }

        var target = _rayCaster.Target;

        if (target.IsInRange(transform.position))
        {
            skill?.Attack(target.GetComponent <CharacterStats>());
        }
    }
Пример #2
0
        static void Main(string[] args)
        {
            ActiveAttackSkill skill1        = new ActiveAttackSkill("Fireball", "fires ball", ElementType.Fire, 100, TargetingType.Enemy, 2);
            ActiveAttackSkill skill2        = skill1.Clone();
            ISkill            skill3        = SkillFactory.CreateSkill(skill1, skill2);
            IAttackSkill      skill3_attack = (IAttackSkill)skill3;

            skill1.hp += 1;
            skill2.hp -= 1;
            Console.WriteLine(skill1.hp);
            Console.WriteLine(skill2.hp);

            Console.WriteLine(skill3.ElementType);
            Console.WriteLine(skill3.Description);
            Console.WriteLine(skill3_attack.Damage);

            //todo create character
            //set character learned skills
            //set character 5 equipped skills

            Console.WriteLine("Hello World!");
            Console.ReadKey(true);
        }