public static void Initialize(ResourceManagerArgs args) { _urls.Clear(); _urls.AddRange(args.urls); if (_listener == null) { _listener = new EmptyAssetProviderListener(); } JobScheduler.Initialize(); if (_assetProvider != null) { _assetProvider.Close(); } #if UNITY_EDITOR if (_analyzer == null) { if (!string.IsNullOrEmpty(args.listDataPath)) { var listData = UnityEditor.AssetDatabase.LoadMainAssetAtPath(NormalizedListPath(args.listDataPath)) as AssetListData; if (listData != null) { _analyzer = new Analyzer.DefaultAssetsAnalyzer(listData); } } } if (args.devMode) { _assetProvider = new AssetDatabaseAssetProvider(args.asyncSimMin, args.asyncSimMax); } else #endif { _assetProvider = new BundleAssetProvider(); } args.oninitialize?.Invoke(); _assetProvider.Open(args); if (args.oncomplete != null) { _assetProvider.completed += args.oncomplete; } }
public static void Initialize(bool devMode, string localPathRoot, IList <string> urls, Action oninitialize, Action oncomplete) { _listener = new EmptyAssetProviderListener(); UnityFS.JobScheduler.Initialize(); #if UNITY_EDITOR if (devMode) { _assetProvider = new UnityFS.AssetDatabaseAssetProvider(); } else #endif { _assetProvider = new UnityFS.BundleAssetProvider(localPathRoot, urls); } if (oninitialize != null) { oninitialize(); } _assetProvider.Open(); if (oncomplete != null) { _assetProvider.completed += oncomplete; } }
public static void Initialize(ResourceManagerArgs args) { _listener = new EmptyAssetProviderListener(); UnityFS.JobScheduler.Initialize(); #if UNITY_EDITOR if (args.devMode) { _assetProvider = new UnityFS.AssetDatabaseAssetProvider(); } else #endif { _assetProvider = new UnityFS.BundleAssetProvider(args.localPathRoot, args.urls, args.concurrentTasks, args.slow, args.bufferSize, args.assetPathTransformer); } if (args.oninitialize != null) { args.oninitialize(); } _assetProvider.Open(); if (args.oncomplete != null) { _assetProvider.completed += args.oncomplete; } }
public static void SetListener(IAssetProviderListener listener) { _listener = listener; }