Пример #1
0
        Dictionary <string, string> GenerateAllAssetProjectParts()
        {
            Dictionary <string, StringBuilder> stringBuilders = new Dictionary <string, StringBuilder>();

            foreach (string asset in m_assemblyNameProvider.GetAllAssetPaths())
            {
                // Exclude files coming from packages except if they are internalized.
                if (!m_ShouldGenerateAll && IsNonInternalizedPackagePath(asset))
                {
                    continue;
                }
                string extension = Path.GetExtension(asset);
                if (IsSupportedExtension(extension) && ScriptingLanguage.None == ScriptingLanguageFor(extension))
                {
                    // Find assembly the asset belongs to by adding script extension and using compilation pipeline.
                    var assemblyName = m_assemblyNameProvider.GetAssemblyNameFromScriptPath(asset + ".cs");
                    assemblyName = assemblyName ?? m_assemblyNameProvider.GetAssemblyNameFromScriptPath(asset + ".js");
                    assemblyName = assemblyName ?? m_assemblyNameProvider.GetAssemblyNameFromScriptPath(asset + ".boo");

                    if (string.IsNullOrEmpty(assemblyName))
                    {
                        continue;
                    }

                    assemblyName = Utility.FileNameWithoutExtension(assemblyName);

                    StringBuilder projectBuilder = null;

                    if (!stringBuilders.TryGetValue(assemblyName, out projectBuilder))
                    {
                        projectBuilder = new StringBuilder();
                        stringBuilders[assemblyName] = projectBuilder;
                    }

                    projectBuilder.Append("     <None Include=\"").Append(EscapedRelativePathFor(asset)).Append("\" />").Append(WindowsNewline);
                }
            }

            var result = new Dictionary <string, string>();

            foreach (var entry in stringBuilders)
            {
                result[entry.Key] = entry.Value.ToString();
            }

            return(result);
        }
        private Dictionary <string, string> GenerateAllAssetProjectParts()
        {
            var stringBuilders = new Dictionary <string, StringBuilder>();

            foreach (var asset in m_AssemblyNameProvider.GetAllAssetPaths())
            {
                // Exclude files coming from packages except if they are internalized.
                if (m_AssemblyNameProvider.IsInternalizedPackagePath(asset))
                {
                    continue;
                }

                var extension = Path.GetExtension(asset);
                if (IsSupportedExtension(extension) && !extension.Equals(".cs", StringComparison.OrdinalIgnoreCase))
                {
                    // Find assembly the asset belongs to by adding script extension and using compilation pipeline.
                    var assemblyName = m_AssemblyNameProvider.GetAssemblyNameFromScriptPath(asset + ".cs");

                    if (string.IsNullOrEmpty(assemblyName))
                    {
                        continue;
                    }

                    assemblyName = FileSystemUtil.FileNameWithoutExtension(assemblyName);

                    if (!stringBuilders.TryGetValue(assemblyName, out var projectBuilder))
                    {
                        projectBuilder = new StringBuilder();
                        stringBuilders[assemblyName] = projectBuilder;
                    }

                    projectBuilder.Append("     <None Include=\"").Append(EscapedRelativePathFor(asset)).Append("\" />")
                    .Append(Environment.NewLine);
                }
            }

            var result = new Dictionary <string, string>();

            foreach (var entry in stringBuilders)
            {
                result[entry.Key] = entry.Value.ToString();
            }

            return(result);
        }
Пример #3
0
        private Dictionary <string, string> GenerateAllAssetProjectParts()
        {
            Dictionary <string, StringBuilder> stringBuilders = new Dictionary <string, StringBuilder>();

            foreach (string asset in m_AssemblyNameProvider.GetAllAssetPaths())
            {
                // Exclude files coming from packages except if they are internalized.
                if (m_AssemblyNameProvider.IsInternalizedPackagePath(asset))
                {
                    continue;
                }

                if (IsSupportedFile(asset, out var extensionWithoutDot) && ScriptingLanguage.None == ScriptingLanguageForExtension(extensionWithoutDot))
                {
                    // Find assembly the asset belongs to by adding script extension and using compilation pipeline.
                    var assemblyName = m_AssemblyNameProvider.GetAssemblyNameFromScriptPath(asset);

                    if (string.IsNullOrEmpty(assemblyName))
                    {
                        continue;
                    }

                    assemblyName = Path.GetFileNameWithoutExtension(assemblyName);

                    if (!stringBuilders.TryGetValue(assemblyName, out var projectBuilder))
                    {
                        projectBuilder = new StringBuilder();
                        stringBuilders[assemblyName] = projectBuilder;
                    }

                    IncludeAsset(projectBuilder, "None", asset);
                }
            }

            var result = new Dictionary <string, string>();

            foreach (var entry in stringBuilders)
            {
                result[entry.Key] = entry.Value.ToString();
            }

            return(result);
        }