public void LazyUpdate(IAnyDateListener dateListener) { ScheduleUtils.ListenDateChanges(Q, dateListener); }
internal static void UnsubscribeFromDateChanges(GameContext gameContext, IAnyDateListener menuListener) { GetDateContainer(gameContext).RemoveAnyDateListener(menuListener); }
public void UnListenDateChanges(IAnyDateListener dateListener) { ScheduleUtils.UnsubscribeFromDateChanges(Q, dateListener); }
internal static void ListenDateChanges(GameContext gameContext, IAnyDateListener menuListener) { GetDateContainer(gameContext).AddAnyDateListener(menuListener); }