Пример #1
0
        /// Update the animations
        public static void AnimationUpdate(this IAnimation self, float delta)
        {
            if (self == null)
            {
                return;
            }

            self.AnimationCurve.Delta    = delta;
            self.AnimationCurve.Elapsed += delta;
            foreach (var target in self.AnimationTarget.GameObjects())
            {
                self.AnimationUpdate(target);
            }
        }