public InputEvent_RotateCamera(IAnalogInputEventObservable observableInputEvent)
 {
     _ObservableInputEvent = observableInputEvent;
 }
Пример #2
0
 public InputEvent_MoveCursor(IAnalogInputEventObservable observableInputEvent)
 {
     _ObservableInputEvent = observableInputEvent;
 }
 public InputEvent_MovePlayerBody(IAnalogInputEventObservable observableInputEvent)
 {
     _ObservableInputEvent = observableInputEvent;
 }