Пример #1
0
        public void moveActor(IActor actor, int i)
        {
            int yDiff = 0;
            int xDiff = 0;

            if (i < 4)
                yDiff = -1;
            else if (i > 6)
                yDiff = 1;

            if (i % 3 == 1)
                xDiff = -1;
            else if (i % 3 == 0)
                xDiff = 1;

            int newX, newY;
            newX = Math.Min(Math.Max(0, actor.position().X + xDiff), xSize - 1);
            newY = Math.Min(Math.Max(0, actor.position().Y + yDiff), ySize - 1);
            //if (newX != actor.position().X + xDiff || newY != actor.position().Y + yDiff)
            //    actor.fitness *= 1.1f;
            actor.setPosition(newX,newY );
        }