Пример #1
0
        void RefreshUI()
        {
            if (m_ContentContainer == null)
            {
                return;
            }

            m_ContentContainer.Clear();
            m_CurrentVisual?.Dispose();

            var projectState = new ProjectStateRequest().GetProjectState();

            if (!EditorGameServiceSettingsProvider.IsUserOnline(projectState))
            {
                m_CurrentVisual = CreateVisual <OfflineVisual>(RefreshUI);
            }
            else if (!EditorGameServiceSettingsProvider.IsUserLoggedIn(projectState))
            {
                m_CurrentVisual = CreateVisual <LoggedOutVisual>(RefreshUI);
            }
            else if (!EditorGameServiceSettingsProvider.IsProjectBound(projectState) ||
                     EditorGameServiceRegistry.Instance.UserRoleHandler.CurrentUserRole == UserRole.Unknown)
            {
                m_CurrentVisual = CreateVisual <ProjectBindAndUserRequestVisual>(OnUserRoleRequestVisualDone);
            }
            else
            {
                ShowPostUserRequestUi(projectState);
            }

            EditorGameServiceSettingsProvider.TranslateStringsInTree(m_ContentContainer);
        }
Пример #2
0
 void ShowPostUserRequestUi(ProjectState projectState)
 {
     if (EditorGameServiceSettingsProvider.IsUserAllowedToEditCoppaCompliance(
             EditorGameServiceRegistry.Instance.UserRoleHandler.CurrentUserRole))
     {
         ShowCoppaComplianceOrActivationConfirmation(projectState);
     }
     else
     {
         m_CurrentVisual = CreateVisual <InsufficientPermissionVisual>(OnEndConfirmationDone);
     }
 }
Пример #3
0
 void ShowCoppaComplianceOrActivationConfirmation(ProjectState projectState)
 {
     if (ShouldShowCoppaCompliance())
     {
         m_CurrentVisual = CreateVisual <CoppaVisual>(OnCoppaVisualDone);
     }
     else
     {
         if (IsUserAllowedToEnableServices(projectState))
         {
             m_CurrentVisual       = CreateVisual <ServiceActivationConfirmationVisual>(OnEndConfirmationDone);
             m_CurrentVisual.Done += OnEndConfirmationDone;
         }
         else
         {
             m_CurrentVisual = CreateVisual <InsufficientPermissionVisual>(OnEndConfirmationDone);
         }
     }
 }