public void DisposeBundle(string bundleName) { if (allAssets.ContainsKey(bundleName)) { abManager.DisposeBundle(bundleName); } }
/// <summary> /// 释放整个包 /// </summary> /// <param name="bundleName"></param> public void DisposeBundle(string bundleName) { if (allAssets.ContainsKey(bundleName)) { abManager.DisposeBundle(allAssets[bundleName]); } else { Debug.LogWarning("Dont contains the bundle = " + bundleName); } }
public void DisposeBundle(string bundleName) { if (mAllAssetDict.ContainsKey(bundleName)) { mAbManager.DisposeBundle(bundleName); } else { Debug.LogWarning("没有包含Bundle名:" + bundleName); } }
public void DisposeBundle(string bundleName) { if (allAsset.ContainsKey(bundleName)) { abManager.DisposeBundle(allAsset[bundleName]); } else { Debug.LogError(""); } }