private static IEnumerable <int> Get6D(I6D stat) { for (int i = 0; i < PO_STATS.Length; i++) { yield return(stat.GetStat(PO_STATS[i])); } }
private int Get5D(StatType type) { return(GameHelper.Get5D(type, nature, Form.Data.Base.GetStat(type), (byte)iv.GetStat(type), (byte)ev.GetStat(type), (byte)Lv)); }
private int Get5D(StatType type) { return(GameHelper.Get5D(type, Nature, Form.Data.Base.GetStat(type), Iv.GetStat(type), Ev.GetStat(type), Lv)); }