private void AfterTick(object sender, UpdateTickedEventArgs e) { if (!Context.IsWorldReady) { return; } double fullness = Game1.player.GetFullness(); Buff fullBuff = Game1.buffsDisplay.otherBuffs.Find(b => b.source == "Fullness"); if (fullness > Mod.Config.PositiveBuffThreshold) { if (fullBuff == null) { fullBuff = new Buff(0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 2, 10, "Fullness", I18n.Buff_Full()); Game1.buffsDisplay.addOtherBuff(fullBuff); } fullBuff.millisecondsDuration = 7000 * (int)((fullness - Mod.Config.PositiveBuffThreshold) / (10 * Mod.Config.DrainPerMinute)); } else if (fullBuff != null) { fullBuff.millisecondsDuration = 0; } Buff hungryBuff = Game1.buffsDisplay.otherBuffs.Find(b => b.source == "Hungry"); if (fullness < Mod.Config.NegativeBuffThreshold) { if (hungryBuff == null) { hungryBuff = new Buff(0, 0, 0, 0, 0, 0, 0, 0, 0, -2, 0, 0, 10, "Hungry", I18n.Buff_Hungry()); Game1.buffsDisplay.addOtherBuff(hungryBuff); } hungryBuff.millisecondsDuration = 7000 * (int)(fullness / (10 * Mod.Config.DrainPerMinute)); } else if (hungryBuff != null) { hungryBuff.millisecondsDuration = 0; } }