public override void Reset()
 {
     owner      = null;
     numLevels  = 0;
     everyFrame = false;
 }
Пример #2
0
 public override void Reset()
 {
     owner = null;
     samplerTrackMaxNegNum = 0;
     everyFrame            = false;
 }
Пример #3
0
 public override void Reset()
 {
     owner       = null;
     storeResult = null;
     everyFrame  = false;
 }
Пример #4
0
 public override void Reset()
 {
     owner      = null;
     _k         = 0;
     everyFrame = false;
 }
 public override void Reset()
 {
     owner = null;
     adaptiveThreshWinSizeMax = 0;
     everyFrame = false;
 }
Пример #6
0
 public override void Reset()
 {
     owner      = null;
     patchSize  = 0;
     everyFrame = false;
 }
 public override void Reset()
 {
     owner       = null;
     angleThresh = 0;
     everyFrame  = false;
 }
 public override void Reset()
 {
     owner          = null;
     iterationCount = 0;
     everyFrame     = false;
 }
 public override void Reset()
 {
     owner       = null;
     _LRC_thresh = 0;
     everyFrame  = false;
 }
Пример #10
0
 public override void Reset()
 {
     maxCorners  = 0;
     storeResult = null;
     everyFrame  = false;
 }
 public override void Reset()
 {
     owner      = null;
     scoreType  = 0;
     everyFrame = false;
 }
Пример #12
0
 public override void Reset()
 {
     owner          = null;
     solvePnPMethod = 0;
     everyFrame     = false;
 }
 public override void Reset()
 {
     owner         = null;
     disp12MaxDiff = 0;
     everyFrame    = false;
 }
 public override void Reset()
 {
     owner      = null;
     n_scales   = 0;
     everyFrame = false;
 }
 public override void Reset()
 {
     owner       = null;
     maxFeatures = 0;
     everyFrame  = false;
 }
Пример #16
0
 public override void Reset()
 {
     nthreads   = 0;
     everyFrame = false;
 }
Пример #17
0
 public override void Reset()
 {
     owner            = null;
     textureThreshold = 0;
     everyFrame       = false;
 }
 public override void Reset()
 {
     num_components = 0;
     storeResult    = null;
     everyFrame     = false;
 }
Пример #19
0
 public override void Reset()
 {
     owner           = null;
     compressed_size = 0;
     everyFrame      = false;
 }
Пример #20
0
 public override void Reset()
 {
     owner             = null;
     maxCorrectionBits = 0;
     everyFrame        = false;
 }
Пример #21
0
 public override void Reset()
 {
     owner          = null;
     num_iterations = 0;
     everyFrame     = false;
 }
Пример #22
0
 public override void Reset()
 {
     owner      = null;
     firstLevel = 0;
     everyFrame = false;
 }
Пример #23
0
 public override void Reset()
 {
     owner      = null;
     marginType = 0;
     everyFrame = false;
 }
 public override void Reset()
 {
     owner = null;
     aprilTagMinWhiteBlackDiff = 0;
     everyFrame = false;
 }
 public override void Reset()
 {
     owner        = null;
     octaveLayers = 0;
     everyFrame   = false;
 }
 public override void Reset()
 {
     owner           = null;
     neighborsSearch = 0;
     everyFrame      = false;
 }
 public override void Reset()
 {
     owner        = null;
     ScanInterval = 0;
     everyFrame   = false;
 }
 public override void Reset()
 {
     owner      = null;
     backendId  = 0;
     everyFrame = false;
 }
Пример #29
0
 public override void Reset()
 {
     value       = 0;
     storeResult = null;
     everyFrame  = false;
 }
Пример #30
0
 public override void Reset()
 {
     numLevels   = 0;
     storeResult = null;
     everyFrame  = false;
 }