private void ActivateProviders()
    {
        FindObjectOfType <PuntoProvider>().GetComponent <PuntoProvider>().enabled = true;

        _humanoProvider = FindObjectOfType <HumanoProvider>();
        _humanoProvider.GetComponent <HumanoProvider>().enabled = true;

        _zombieProvider = FindObjectOfType <ZombieProvider>();
        _zombieProvider.GetComponent <ZombieProvider>().enabled = true;
    }
    public override void Awake()
    {
        zombie.Animate("Walk");
        HumanoProvider humanoProvider = GameObject.FindObjectOfType <HumanoProvider>();

        if (humanoProvider.IsEmpty())
        {
            return;
        }
        GameObject humano = humanoProvider.GetRandomGO();

        zombie.SetHuman(humano);
        _seek = new Seek(zombie.GetSpeed(), humano);
    }
Пример #3
0
 public void Awake()
 {
     _humanoProvider = FindObjectOfType <HumanoProvider>();
 }