public void TriggerSteering() { HumanBehavior.SetState(1); stateText.text = "Steering"; }
public void TriggerKenimatic() { HumanBehavior.SetState(0); stateText.text = "Kenimatic"; }
public void TriggerSteering() { HumanBehavior.SetState(1); stateText.text = "Steering"; }
public void TriggerKenimatic() { HumanBehavior.SetState(0); stateText.text = "Kenimatic"; }