Пример #1
0
    public void SquishHead()
    {
        _dead = true;

        Particles.Play();

        HumanAlwaysWalk logic = Owner.GetComponent <HumanAlwaysWalk> ();

        if (logic != null)
        {
            logic.Kill();
        }
    }
Пример #2
0
    void SpawnHuman()
    {
        //print ("Spawning Human");

        Object copyPrefab = MalePrefab;
        //Object copyPrefab = FemalePrefab;
        //if (Random.Range(0, 9) < 5)
        //copyPrefab = MalePrefab;

        GameObject obj = (GameObject)Instantiate(copyPrefab, transform.position, new Quaternion());

        HumanAlwaysWalk comp = obj.GetComponent <HumanAlwaysWalk> ();

        comp.Target = TargetObject;

        obj.transform.LookAt(TargetObject.transform.position);

        comp.StartAnimation();
    }