//SpellStats - 0_ReloadTime 1_spell1Dmg 2_spell1ManaCost private void Update() { //Utok if (Input.GetButtonDown("Fire1") && Time.time > _pomocna) { _poziceMysi = cam.ScreenToWorldPoint(Input.mousePosition); var efekt = Instantiate(animace, _poziceMysi, Quaternion.identity); Destroy(efekt, 0.24f); _pomocna = Time.time + 0.3f; } else { animator.SetBool(Utoceni, Time.time < _pomocna); } //Spell1 if (Input.GetKeyDown(hrac.spell1Tlacitko) && hrac.mana >= hrac.spell1Stats[2] && Time.time > _pomocna2 && hrac.level >= 3) { hrac.ChangeMana(-(int)hrac.spell1Stats[2]); _poziceMysi = cam.ScreenToWorldPoint(Input.mousePosition); hrac.CastSpell1(); //rotace Vector2 x = hrac.spell1.transform.position; var smer = _poziceMysi - x; var uhel = Mathf.Atan2(smer.y, smer.x) * Mathf.Rad2Deg; hrac.spell1.transform.rotation = Quaternion.AngleAxis(uhel, Vector3.forward); hrac.spell1.transform.position = Vector2.MoveTowards(hrac.transform.position, _poziceMysi, 5 * Time.deltaTime); var rotace = ps.shape; rotace.rotation = new Vector3(-uhel, 90, 0); ps.Play(); _pomocna2 = Time.time + hrac.spell1Stats[0]; } if (hrac.spell1 && Vector2.Distance(hrac.spell1.transform.position, _poziceMysi) <= 0.02) { Destroy(hrac.spell1); } //Spell2 if (Input.GetKeyDown(hrac.spell2Tlacitko) && hrac.mana >= hrac.spell2Stats[2] && Time.time > _pomocna3 && hrac.level >= 6) { hrac.ChangeMana(-(int)hrac.spell2Stats[2]); _poziceMysi = cam.ScreenToWorldPoint(Input.mousePosition); hrac.CastSpell2(); hrac.spell2.transform.position = _poziceMysi; _pomocna3 = Time.time + hrac.spell2Stats[0]; Destroy(hrac.spell2, 7); } //Spell3 if (Input.GetKeyDown(hrac.spell3Tlacitko) && hrac.mana >= hrac.spell3Stats[2] && Time.time > _pomocna4 && hrac.level >= 11) { hrac.ChangeMana(-(int)hrac.spell3Stats[2]); _poziceMysi = cam.ScreenToWorldPoint(Input.mousePosition); hrac.CastSpell3(); //rotace Vector2 x = hrac.spell3.transform.position; var smer = _poziceMysi - x; var uhel = Mathf.Atan2(smer.y, smer.x) * Mathf.Rad2Deg; hrac.spell3.transform.rotation = Quaternion.AngleAxis(uhel, Vector3.forward); hrac.spell3.transform.position = Vector2.MoveTowards(hrac.transform.position, _poziceMysi, 5 * Time.deltaTime); _pomocna4 = Time.time + hrac.spell3Stats[0]; } if (hrac.spell3 && Vector2.Distance(hrac.spell3.transform.position, _poziceMysi) <= 0.1) { Destroy(hrac.spell3); } }