Пример #1
0
    IEnumerator HouseUpdate()
    {
        yield return(new WaitForSeconds(1));

        while (true)
        {
            if (myData != null)
            {
                myData.ProcessTimeTick();
                int theLevel = myData.GetLevel();
                if (theLevel != curLevel)
                {
                    curLevel = theLevel;
                    //fix the level
                    GetComponent <Renderer> ().material = levelMats [curLevel];
                }
            }
            yield return(new WaitForSeconds(1));
        }
    }