Пример #1
0
 public override void ProcessInput()
 {
     if (inputHandler.IsKeyPressed(KeyBindingNames.Cancel))
     {
         hotkeyMenu.ToggleOff();
         inputFSM.SwitchState(new OptionsMenuState(boardManager));
     }
 }
Пример #2
0
 public void ToggleOff()
 {
     hotkeymenu.ToggleOff();
     gameObject.SetActive(false);
 }