private void TryRegisterHotkey(string name, BindingKeysData value)
        {
            Mod.Debug(MethodBase.GetCurrentMethod(), name, HotkeyHelper.GetKeyText(value));

            if (value != null)
            {
                HotkeyHelper.RegisterKey(name, value, KeyboardAccess.GameModesGroup.All);
            }
            else
            {
                HotkeyHelper.UnregisterKey(name);
            }
        }