public override void DeactivateAbility() { HostShip.ShipInfo.ArcInfo.Arcs.First().Firepower--; HostShip.PrimaryWeapons.First().WeaponInfo.AttackValue--; HostShip.ChangeFirepowerBy(-1); HostShip.ShipInfo.Agility++; HostShip.ChangeAgilityBy(1); HostShip.ShipInfo.Shields -= 2; HostShip.ChangeShieldBy(-2); }