Пример #1
0
        public Server(RemotingManager remotingManager, HostEndPoint endPoint)
            : base(remotingManager)
        {
            // TODO: remove this from here
            //Flood.Network.NetworkInitialize();

            var server = new HostServer();
            host = server;

            var details = new HostConnectionDetails()
            {
                Address = endPoint.Address,
                Port = endPoint.Port,
                ChannelCount = ChannelCount
            };

            server.SessionPacket += OnPacket;
            server.CreateSocket(details);
        }
Пример #2
0
        public Server(HostEndPoint endPoint)
        {
            // TODO: remove this from here.
            FloodNetwork.NetworkInitialize();

            var server = new HostServer();

            host = server;

            var details = new HostConnectionDetails()
            {
                Address      = endPoint.Address,
                Port         = endPoint.Port,
                ChannelCount = ChannelCount
            };

            server.SessionPacket += OnPacket;
            server.CreateSocket(details);
        }
Пример #3
0
        public async Task <bool> Connect(HostEndPoint endPoint, int timeout = 1000)
        {
            // TODO: remove this from here.
            FloodNetwork.NetworkInitialize();

            var client = new HostClient();

            host = client;

            var tcs = new TaskCompletionSource <bool>();

            var session = client.Session;

            session.StateChange += state =>
            {
                if (state == SessionState.Open)
                {
                    tcs.SetResult(true);
                }
            };

            var details = new HostConnectionDetails()
            {
                Address      = endPoint.Address,
                Port         = endPoint.Port,
                ChannelCount = ChannelCount
            };

            client.Connect(details);

            // Wait for task somewhere else
            if (await Task.WhenAny(tcs.Task, Task.Delay(timeout)) != tcs.Task)
            {
                return(false);
            }

            client.SessionPacket += OnPacket;

            Log.Info("Client connected with session!");
            return(true);
        }
Пример #4
0
        public async Task<bool> Connect(HostEndPoint endPoint, int timeout = 1000)
        {
            // TODO: remove this from here.
            //Flood.Network.NetworkInitialize();

            var client = new HostClient();
            host = client;

            var tcs = new TaskCompletionSource<bool>();

            var session = client.Session;
            session.StateChange += state =>
                                       {
                                           if (state == SessionState.Open)
                                               tcs.SetResult(true);
                                       };

            var details = new HostConnectionDetails()
            {
                Address = endPoint.Address,
                Port = endPoint.Port,
                ChannelCount = ChannelCount
            };

            client.Connect(details);

            // Wait for task somewhere else
            if (await Task.WhenAny(tcs.Task, Task.Delay(timeout)) != tcs.Task)
                return false;

            client.SessionPacket += OnPacket;

            Log.Info("Client connected with session!");
            return true;
        }
Пример #5
0
        public void TestPeerConnection()
        {
            Flood.Network.NetworkInitialize();

            var conn = new HostConnectionDetails {Address = "", Port = 13131};

            var hostServer = new HostServer();
            var hostClient = new HostClient();

            hostServer.CreateSocket(conn);
            hostClient.Connect(conn);

            //Test Connections
            {
                //bool clientConnected = false;
                //bool serverConnected = false;
                //hostClient.PeerConnect += peer => clientConnected = true;
                //hostServer.PeerConnect += peer => serverConnected = true;

                var watch = Stopwatch.StartNew();
                while (watch.ElapsedMilliseconds < 20)
                {
                    hostClient.ProcessEvents(1);
                    hostServer.ProcessEvents(1);
                }

                //Assert.IsTrue(clientConnected);
                //Assert.IsTrue(serverConnected);
            }

            //Test QueuePacket
            {
                const ushort packetId = 13;
                const string packetString = "message";

                var packetReceived = false;
                var packetReceivedId = -1;
                var packetReceiveString = "";

                hostServer.SessionPacket += (session, packet, channel) =>
                                           {
                                               packetReceived = true;
                                               packetReceivedId = packet.Id;
                                               var bytes = packet.Read();
                                               packetReceiveString = Encoding.UTF8.GetString(bytes.ToArray(),0,bytes.Count);
                                           };

                var p = new Packet(packetId);
                p.Write(new List<byte>(Encoding.ASCII.GetBytes(packetString)));

                hostClient.Peer.QueuePacket(p, 0);

                var watch = Stopwatch.StartNew();
                while (watch.ElapsedMilliseconds < 20)
                {
                    hostClient.ProcessEvents(1);
                    hostServer.ProcessEvents(1);
                }

                Assert.IsTrue(packetReceived);
                Assert.AreEqual(packetId,packetReceivedId);
                Assert.AreEqual(packetString,packetReceiveString);
            }

            //Test Encrypted Packet
            {
                const ushort packetId = 13;
                const string packetString = "message";

                var packetReceived = false;
                var packetReceivedId = -1;
                var packetReceiveString = "";

                hostServer.SessionPacket += (session, packet, channel) =>
                                           {
                                               packetReceived = true;
                                               packetReceivedId = packet.Id;
                                               var bytes = packet.Read();
                                               packetReceiveString = Encoding.UTF8.GetString(bytes.ToArray(),0,bytes.Count);
                                           };

                var p = new Packet(packetId) {Flags = PacketFlags.Encrypted};
                p.Write(new List<byte>(Encoding.ASCII.GetBytes(packetString)));

                hostClient.Peer.QueuePacket(p, 0);

                var watch = Stopwatch.StartNew();
                while (watch.ElapsedMilliseconds < 20)
                {
                    hostClient.ProcessEvents(1);
                    hostServer.ProcessEvents(1);
                }

                Assert.IsTrue(packetReceived);
                Assert.AreEqual(packetId,packetReceivedId);
                Assert.AreEqual(packetString,packetReceiveString);
            }
        }
Пример #6
0
        public void TestPeerConnection()
        {
            FloodNetwork.NetworkInitialize();

            var conn = new HostConnectionDetails {
                Address = "", Port = 13131
            };

            var hostServer = new HostServer();
            var hostClient = new HostClient();

            hostServer.CreateSocket(conn);
            hostClient.Connect(conn);

            //Test Connections
            {
                //bool clientConnected = false;
                //bool serverConnected = false;
                //hostClient.PeerConnect += peer => clientConnected = true;
                //hostServer.PeerConnect += peer => serverConnected = true;

                var watch = Stopwatch.StartNew();
                while (watch.ElapsedMilliseconds < 20)
                {
                    hostClient.ProcessEvents(1);
                    hostServer.ProcessEvents(1);
                }

                //Assert.IsTrue(clientConnected);
                //Assert.IsTrue(serverConnected);
            }

            //Test QueuePacket
            {
                const ushort packetId     = 13;
                const string packetString = "message";

                var packetReceived      = false;
                var packetReceivedId    = -1;
                var packetReceiveString = "";

                hostServer.SessionPacket += (session, packet, channel) =>
                {
                    packetReceived   = true;
                    packetReceivedId = packet.Id;
                    var bytes = packet.Read();
                    packetReceiveString = Encoding.UTF8.GetString(bytes.ToArray(), 0, bytes.Count);
                };

                var p = new Packet(packetId);
                p.Write(new List <byte>(Encoding.ASCII.GetBytes(packetString)));

                hostClient.Peer.QueuePacket(p, 0);

                var watch = Stopwatch.StartNew();
                while (watch.ElapsedMilliseconds < 20)
                {
                    hostClient.ProcessEvents(1);
                    hostServer.ProcessEvents(1);
                }

                Assert.IsTrue(packetReceived);
                Assert.AreEqual(packetId, packetReceivedId);
                Assert.AreEqual(packetString, packetReceiveString);
            }

            //Test Encrypted Packet
            {
                const ushort packetId     = 13;
                const string packetString = "message";

                var packetReceived      = false;
                var packetReceivedId    = -1;
                var packetReceiveString = "";

                hostServer.SessionPacket += (session, packet, channel) =>
                {
                    packetReceived   = true;
                    packetReceivedId = packet.Id;
                    var bytes = packet.Read();
                    packetReceiveString = Encoding.UTF8.GetString(bytes.ToArray(), 0, bytes.Count);
                };

                var p = new Packet(packetId)
                {
                    Flags = PacketFlags.Encrypted
                };
                p.Write(new List <byte>(Encoding.ASCII.GetBytes(packetString)));

                hostClient.Peer.QueuePacket(p, 0);

                var watch = Stopwatch.StartNew();
                while (watch.ElapsedMilliseconds < 20)
                {
                    hostClient.ProcessEvents(1);
                    hostServer.ProcessEvents(1);
                }

                Assert.IsTrue(packetReceived);
                Assert.AreEqual(packetId, packetReceivedId);
                Assert.AreEqual(packetString, packetReceiveString);
            }
        }