void HostChangedEventHandler(object sender, HostChangedEventArgs e)
        {
            log.Add("Host migration detected");

            NetworkSession eventRaisingSession = (NetworkSession)sender;

            if (eventRaisingSession.IsHost)
            {
                log.Add("This machine has become the new Host!");
            }
        }
Пример #2
0
 void HostChanged(object sender, HostChangedEventArgs e)
 {
     if (notifyWhenPlayersJoinOrLeave)
     {
         if (networkSession.IsHost)
         {
             messageDisplay.ShowMessage(Resources.MessageYouAreHost, null);
         }
         else
         {
             messageDisplay.ShowMessage(Resources.MessageNewHost, e.NewHost.Gamertag);
         }
     }
 }
Пример #3
0
 void SessionHostChangedHandler(object sender, HostChangedEventArgs e)
 {
     //throw new NotImplementedException();
 }
Пример #4
0
 /// <summary>
 /// Handles a change of host.  The new host becomes responsible for
 /// assigning authority over objects when the situation is ambigous,
 /// so if it is us, we need to know it.
 /// </summary>
 /// <param name="sender"></param>
 /// <param name="e"></param>
 void HostChangedEventHandler(object sender, HostChangedEventArgs e)
 {
 }
Пример #5
0
 void session_HostChanged(object sender, HostChangedEventArgs e)
 {
     sayMessage("Host changed from " + e.OldHost.Tag + " to " + e.NewHost.Tag);
 }
Пример #6
0
 void session_HostChanged(object sender, HostChangedEventArgs e)
 {
 }